![]() ![]() A proper shooting range would be nice too, but i still like bots.Įven when you don't like them you can just choose not to play with them, atleast they will be there for the players that do like them. Surely sooner than we could imagine getting proper bots.Īlso bots won't ever be as good empty server filler as they are in RO or Battlefront.Įscrito originalmente por Kudlaty:I'm not really seeing bots in this game as it requires some more thinking and planning.Īlso bots won't ever be as good empty server filler as they are in RO or Battlefront. Players will be given the option to fight with the British Airborne Division, British XXX Corps, US 101st / 82nd Airborne Division or several branches of the German Army, such as the Wehrmacht or the Waffen SS. Hopefully we will get proper shooting range sooner than later for that. Post Scriptum is a unique experience, recreating a Historically Accurate, Immersive & Realistic gameplay. So yeah, imho bots won't let player learn anything apart from aiming weapon. You can still find them if you select this box. Some items are not possible to include in the game. Red Orchestra has much smaller maps with simple rules, that's why bots can handle it without being too dumb, but still just running targets. Post Scriptum Modding Workshop allows for mods to be added to the core Post Scriptum game. Also I believe ArmaIII AI is sort of evolution of previous ones - just take a look when first Arma(or operation flashpoint) was released, you will get time needed to create 'working', not too dumb multitasking AI. If you ever played Arma you know how inconsistent they are in big open environments. Which brings another problem with bots - accuracy and spotting abilities. If we disable these logistics/tactics part for bots, they'll become just moving targets which may shoot back at player sometimes. So, again too much work for too little profit. Scripting few preset locations with random selection could work for only few first times on map, later player will know every possible move bots can do. I already have one of those so I wont be buying this one. Without real PVE mission (simple bot matches dont cut it) this is just another PVP only shooter. Well this is one game I wont be buying then. coding AI to react to situations like these properly would be most definitely too time consuming and expensive. Naw mate, Post Scriptum will be PVP only. Stuff like driving mobile respawn, building FOB's, placing rally points. I'm not really seeing bots in this game as it requires some more thinking and planning.
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